![]() they could be mole rats units robots dust flies anything it wants really. the big thing to note is that one of the scripts uses a grid xyz thing to deploy options for troops then the fuzzy logic desides what those troops will actually be doing. its still fun to play after all these years or i would have abandoned the project a long time ago. the mod runs good on 8 core systems which is fairly old hat by now and shouldnt be a problem. One teams can swap sides and two they can do what they want.
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